Chainmonsters brings the right battle cara with Alpha 3

Chainmonsters’ battle cara was pretty basic during alpha testing, but the next alpha update 3 needs to change. On Monday, May 17th they will update Chainmonsters and introduce appropriate monster stats, statistical algorithms, speed dependency, and first preparations for the game’s unsurtal system.

Ultimately, Chainmonsters will get a combination-based battle system, where two attacks in a row can produce a powerful unsurtal reaction. As a result, players will have to form a squad or switch half the battle to optimize their damage. However, this unsurt-based combat will be integrated into alpha v4.

For now, Chainmonsters players should be happy with the alpha 3 update, which means animated monsters during battles, tight dialogue, a tutorial area, and more. Bside Games will restore all progress, so players will have to go through the beginning of the game again. In this way they can verify that the search systems are fully functional and stable.

Chainmonsters is currently in closed alpha. Only accounts that have redeemed their NFT alpha have access. Players can play Chainmonsters alpha 3 on PC (Steam), iOS, and Android.

Chainmonsters was out there

Bside Games launched Chainmonsters a couple of years ago on the Ethereum blockchain. Over the years, the MMORPG has switched to the Flow blockchain and has completely revamped all of its gameplay and graphics. Players who have been playing this previous version of Chainmonsters may have some Chainmons in their wallet. y can now request that their NFTs be moved to the Flow blockchain.

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What is Chainmonsters?

Chainmonsters is an online multiplayer role-playing game inspired by classic games like Legend of Zelda and Pokémon. However, the players will compete with each other. Each player is an agent who works in a corporation. re is a mysterious disease that makes all creatures more aggressive and there is a strange crystal in the world. Guess who has to find out? But can players trust the corporation? Who knows.

Players must acquire all kinds of little monsters. Some of them can only be found in certain regions, others only for a limited time. se monsters come from different unsurts, nine in total. se are usually home to a particular island or region: pyrotechnics, hydro, nature, electro, air, cryo, ice, and crystal.

Each of these monkeys has several basic attributes: Health Points (HP), Attack, Defense, Elemental Attack, Elemental Defense, Speed, and Stamina Points (SP). Also, each monkey has individual values ​​for each stat, which means that monkeys can have different stats even though they look the same.

In addition there are traits. Each monster has up to two traits. Most of them start with one and will learn a second as they level up. For example, Arcane Intellect increases critical strike chance, while haste increases speed gain to a higher level. re are also traits that increase attack power, while others decrease certain stats.

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